It's #BBSWeek on RetroBattlestations! https://t.co/lJFdLiJSZf pic.twitter.com/UtQ30O4dmj — FozzTexx (@FozzTexx) February 16, 2020 View on Twitter posted by _JustinPinner
Category: Social
Seems legit pic.twitter.com/jqvJv7ZuqB — Justin (@_JustinPinner) February 15, 2020 View on Twitter posted by _JustinPinner
For #ValentinesDay2020 here’s what is considered to be the world’s oldest love poem, ‘The Caveman’s Lament’. It is believed to have been written around 1.5
GTA 2 — Justin (@_JustinPinner) February 13, 2020 View on Twitter posted by _JustinPinner
Hello Lego and stop-motion fans, you'll like this 🙂 https://t.co/nj37jquS2O — Justin (@_JustinPinner) February 9, 2020 View on Twitter posted by _JustinPinner
The yellow circles represent collision detection areas, and the code iterates over them to find any that have collided, applying motion transfer to each one
This one didn't: pic.twitter.com/XwxYppfDLg — Justin (@_JustinPinner) February 9, 2020 View on Twitter posted by _JustinPinner
In case you're wondering, this collision scenario did work: pic.twitter.com/2hN4rvzxkf — Justin (@_JustinPinner) February 9, 2020 View on Twitter posted by _JustinPinner
Been puzzling over why collision detection isn't working consistently between objects sharing the same code. Just cracked it and, naturally, it's blindingly obvious when you
I don’t usually use twitter for this sort of thing, but I want to ask: are there any other women in Chicago who write Haskell